Books and DVDs

How to Draw (Hard Cover)

$ 54.95

How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills.

Early chapters explain how to draw accurate perspective grids and ellipses that in later chapters provide the foundation for more complex forms. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen! Best of all, more than 25 pages can be scanned via a smartphone or tablet using the new Design Studio Press app, which link to video tutorials for that section of the book! You have to see it to believe it! An unprecedented technology, connecting printed matter to online digital educational content. With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers. This book is indispensable for anyone who wants to learn, or teaches others, how to draw.


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How to Draw (Paperback)

$ 39.95 Out of Stock

How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills.

Early chapters explain how to draw accurate perspective grids and ellipses that in later chapters provide the foundation for more complex forms. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen! Best of all, more than 25 pages can be scanned via a smartphone or tablet using the new Design Studio Press app, which link to video tutorials for that section of the book! You have to see it to believe it! An unprecedented technology, connecting printed matter to online digital educational content. With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers. This book is indispensable for anyone who wants to learn, or teaches others, how to draw.


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How to Render (Hard Cover)

$ 59.95 Out of Stock

This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world. Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces.

This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge.

Throughout the book, two icons appear that indicate either “observation” or “action.” This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work. Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app.


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How to Render (Paperback)

$ 45.95 Out of Stock

This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world. Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces.

This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge.

Throughout the book, two icons appear that indicate either “observation” or “action.” This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work. Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app.


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I DRAW SHOES Sketchbook Reference Guide

$ 24.99

I DRAW SHOES sketchbook and reference guide is an indispensable tool for students, designers, hobbyists, artists and footwear enthusiasts. We've designed the ultimate shoes design field guide by pairing commonly used industry reference materials with a ubiquitous and iconic sketchbook form.

Contents include footwear industry background, footwear overview, proportion, perspective and layout fundamentals. 

The only limit is your imagination - use the templates to develop your personal style, use the pages as mood boards and paste inspirational images, or just use the pages to flesh out a concept using your own perspective. The goal of this book is to encourage practice - so make it your own, and you'll have a great process book for your portfolio once you've filled it up.


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III Academy: Mission 1

$ 12.95 $ 14.95

Want to learn how to draw and color manga style illustration?

Follow the adventures of Ian and Ivy as they learn the basic elements of drawing and coloring. Come and discover with them how to draw figure poses, distinguish perspectives, and color animals. 

Each episode is full of new discoveries, valuable drawing tips, and exciting extras like Japanese lessons!

Read iii Academy and start learning today!

 Note: If you are outside the US and Canada and are interested in purchasing this item, please email us-  orders@copicmarker.com Wholesale inquiries welcome.

A little message from Ian, Ivy, and Iris! Click the link in our profile!

A video posted by iii Academy (@iiiacademy) on


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INKWORKS: VOL. 1 Design Sketches

$ 19.95

Darren Quach is a Los Angeles–based concept designer who has contributed his creativity to numerous video games, including Hawken, Fuse, Ratchet & Clank Future: ACIT, Total Overdose and all three Resistance games. Worldwide, Quach has worked with video game studios Adhesive Games, Insomniac Games, Etcetera, Universal Entertainment, and Killer Game.


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Lovely: Ladies of Animation

$ 24.95

The beautiful minds of six extremely successful women artists in the entertainment industry present LOVELY: LADIES OF ANIMATION. The history of art in animation has had many female heroes, this elite group is continuing the tradition and building upon it. Featuring the first published personal works by Lorelay Bove, Lisa Keene and Claire Keane, this title is an indispensable addition to the library of those interested in animation. With a variety of styles from graphic works to realistic portraits, these images will inspire and delight the viewer with each turn of the page.


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My Daily Zoo

$ 9.95

Inspired by The Daily Zoo, Keeping the Doctor at Bay with a Drawing a Day and The Daily Zoo, Year 2, Chris Ayers has created MY Daily Zoo to get the creativity of the young and old alike brewing! This activity book will provide page upon page of exercises that will provide YOU with ample opportunities to create your own personal zoo of characters. Some examples of what you will find within the cover – an octopus with the ends of his tentacles missing, you get to add what you would like to see held in the eight spaces, scribbles that get turned into characters with scribbles drawn to inspire your own characters, design a tortoise shell, a hippo tattoo, a bowling team's missing members, the dog show's competition line up, animal splicing (parts of different animals are provided for you to create your own). Have no fear, this book of artistic challenges will be started off with a step-by-step drawing follow-a-long: showing a line by line (shape by shape) progression of drawing a Daily Zoo character – provided with blank spaces next to each step for one to follow along.


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Principles of Creature Design - Hard Cover

$ 64.95

As a master of her craft, world-renowned artist Terryl Whitlatch is intimately familiar with the intricacies of designing creatures that are at once fantastic and believable. In Principles of Creature Design, Terryl reveals the secrets behind designing creatures that do more than exist solely between the covers of a book. In her own words, “designing a creature that can survive in a world, interact with its own and other species, and go on to make an impact is designing with intent—the end goal of creature design.”


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